Home > Development Life Cycle > Architecting & Design

STAGE 3. ARCHITECTING & DESIGN

Once the deliverables of the foregoing stage are approved, Software Engineers start defining all logical sequences, processes and operations that occur in the software. Diagrams are various types are drawn addressing all the data parameters, features and functionality. User Interfaces are designed determining how input is obtained and how output is displayed, along with the controls available to the user in the different parts of the Software.

 

Typical resources involved in the Architecting & Design stage








  • System Engineer
  • Data Base Engineer
  • User Interface Engineer
  • Technical Writer
  • Project Manager

Typical documents and artifacts delivered in the Architecting & Design stage
  • Work flow and Business Process Diagrams
  • Topology Diagrams
  • UML diagrams

    (Case diagrams, Class diagrams, Object diagrams, Sequence diagrams, Collaboration diagrams State chart diagrams, Activity diagrams,
    Component diagrams , Deployment diagrams)

  • User Interface Screens / Wireframes / Forms
  • Database schemas (tables, relationships, and objects)
  • User-cases for all operations in the software
  • Test-cases for all events that will be qualified and tested during the QA process.
  • Revised Project plan including milestone deliveries


 
Copyright © 2011 Eyepax. All Rights Reserved.